After coming to the end of the hallway and finding an iron door, Joshua searched and discovered evidence of a falling block trap in the ceiling. The door was stuck, due to the pressure of the loose block, but the trap was bypassed and everyone made their way into the room on the other side. The floor was covered with dead insects, and on the far side from the door was an altar. Further inspection revealed that the altar was to Kurovar the Keen, the architect and warden of this prison. Even further, magically aided inspection, revealed that the altar's purpose was to bestow a modified infernal healing spell on a supplicant, after a payment in coin or blood. No one wanted to try it out, so they examined the other door to the room, a stone door that shared a wall with the door they entered from. After Joshua expertly picked the lock and Audreyn and Vaelin lifted the door upwards into a ceiling cavity (causing Audreyn to unbalance herself and land face-first on the floor), everyone walked down the new hallway and found another iron door waiting around a corner. After unlocking it and getting it open, they realized that the door was blocked almost completely by the back of a white marble statue in the next room, so they backtracked to the room with the teleportation circle they'd arrived from, and saw that the door with the corpse in front of it had been opened. Inside the room on the other side, the party found a few dwarves around a table, and the rest wandering the room and chatting. After a search of the marble statue of a vampire and finding an inscription on the side, they reasoned that in order to open the door, they must fill the statue's chalice with blood, which they did. The statue slid to the side, and the hallway became accessible. There was also a giant sculpture of a skull on the opposite wall, and in its mouth they found a handle to open another secret door. This one led to a short hallway, and a short staircase still being dug from the stone by lemures. More importantly, Kurovar the Keen was floating inside, directing the lesser devils' work. Without introduction, the harried architect devil assigned the party to kill Betula Coalfist, known here as The Butcher Queen, as their first duty as guards. Kol'le's gullibility spell made things more complicated when he claimed that he had mastered the back passages of the complex, and so Kurovar didn't bother to teach the party how to use them. Luckily, the party's skill and resources will no doubt prevail as they walk from room to room like normal people. Kurovar also marked select PCs as guards, with a personal non-euclidean rune on their foreheads, to let his other employees know not to attack them.
After that, the party walked up a nearby staircase, and found themselves facing another door, beyond which were five babaus, one of which was particularly frightening and tough-looking. They were rolling a dwarf on a spiked roller as a form of torture, and with the introduction of new potential victims, demanded that Joshua (who had elected not to receive the mark of Kurovar) be handed over as a replacement. Allen and Vaelin, who had taken the marks, declined. The ensuing combat was difficult, and one of the babaus, as its last act of defiance, coup de grace's Kol'le, who had fallen unconscious after being savaged by flanking demons. His throat torn out, his soul was sucked into a topaz in a near wall. After the last demon was slain, with some help from the partially recovered dwarf's channeling of positive energy, the topaz was picked from the wall, the room was searched, and a secret trapdoor was found. The dwarf priest of Alvac introduced himself, explained the plight that had taken him here, and offered limited assistance. The session ended here, as the party elected to rest before proceeding to the next room.
-10 to Allen for as long as he bears the mark of Kurovar the Keen, leaving his score at 16.
Ao remains at [starting+1].
Audreyn remains at 10.
Felicity remains at 14.
Joshua remains at 14.
Kol'le remains at [starting -1].
Seralyn remains at 27.
Skyler remains at 17.
-10 to Vaelin for as long as he bears the mark of Kurovar the Keen, leaving his score at 11.